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Jewelry Design Project Guide

The document provides background information on the history of jewelry and then outlines the objectives and requirements for a project to model and texture a piece of jewelry. Specifically, it states that the goal is to model a piece of original or existing jewelry, place it in an appropriate environment, apply named materials and textures to the objects, and render 3 images from different angles to best showcase the jewelry design.

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K.n.Ting
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0% found this document useful (0 votes)
155 views2 pages

Jewelry Design Project Guide

The document provides background information on the history of jewelry and then outlines the objectives and requirements for a project to model and texture a piece of jewelry. Specifically, it states that the goal is to model a piece of original or existing jewelry, place it in an appropriate environment, apply named materials and textures to the objects, and render 3 images from different angles to best showcase the jewelry design.

Uploaded by

K.n.Ting
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Project

#1: Jewelry

The history of jewelry is almost as long as the


history of humankind. It has endured for tens
of thousands of years as an expression of
wealth, social status and artistic sensibility.
Jewelry has been crafted to adorn nearly every
part of the human body, from hairpins to toe
rings and has been made out of almost every
natural material known to mankind.






Long before the development of language, there was
jewelry. The earliest evidence of jewelry has been dated
to over 75,000 years ago and comes from people in Africa
using perforated beads made from shells.

Throughout time and throughout the world humans have
fashioned jewelry from almost every natural material
known; bone, teeth, mother-of-pearl, shells, stones,
metals and gems.





Poets have sometimes referred to jewelry as a window
into the soul of humanity, possessing inherent power or
magic. Indeed some jewelry is designed as a charm or
amulet used to ward off evil spirits or attract good
fortune.












Project Objectives:

The object of this project is to model and texture a piece of jewelry.

Your jewelry can be either of your own design or it can be patterned after an existing piece
of jewelry.

Project Requirements:

1- Your jewelry must be placed in some sort of environment that best displays its
attributes. This might be a store-type display stand or it might be placed in some suitable
(or unsuitable) surrounding. You will need to either model this environment or create such
an environment with images.

2- Your modeled objects must have materials applied to them. Some of the materials must
include textures (either image or procedural). You can download textures from the
Blender Materials Repository" link on our course site or download them from the web.

3- All of the objects in your model must be named (something other than the default mesh
name). All of the Materials must be named and all of the Textures must be named.

4- Render 3 PNG image files of your jewelry. These 3 images should present your jewelry
from different camera angles or different distances with an eye toward presenting your
model to best effect.

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