0% found this document useful (0 votes)
440 views4 pages

Code With Mosh - Object-Oriented Programming in JavaScript

The document outlines an object-oriented programming in JavaScript course containing multiple sections and videos. The sections include getting started, objects, prototypes, prototypical inheritance, ES6 classes, and ES6 modules. Each section contains multiple videos providing instruction on concepts like the four pillars of OOP, constructors, inheritance, classes, and modules. The course aims to solidify understanding of OOP principles in JavaScript.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
440 views4 pages

Code With Mosh - Object-Oriented Programming in JavaScript

The document outlines an object-oriented programming in JavaScript course containing multiple sections and videos. The sections include getting started, objects, prototypes, prototypical inheritance, ES6 classes, and ES6 modules. Each section contains multiple videos providing instruction on concepts like the four pillars of OOP, constructors, inheritance, classes, and modules. The course aims to solidify understanding of OOP principles in JavaScript.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Object-oriented Programming in JavaScript

Solidify your understanding of JavaScript and prepare for technical interviews.


[Link]

01 Getting Started

1.001 What is OOP


[Link]
1.002 Four Pillars of OOP
[Link]
1.003 Setting Up the Development Environment
[Link]
1.004 Course Structure
[Link]

02 Objects

2.001- Introduction
[Link]
2.002- Object Literals
[Link]
2.003- Factories
[Link]
2.004- Constructors
[Link]
2.005- Constructor Property
[Link]
2.006- Functions are Objects
[Link]
2.007- Value vs Reference Types
[Link]
2.008- Adding or Removing Properties
[Link]
2.009- Enumerating Properties
[Link]
2.010- Abstraction
[Link]
2.011- Private Properties and Methods
[Link]
2.012 Getters and Setters
[Link]
2.013- Exercise- Stop Watch
[Link]
2.014- Solution- Stopwatch
[Link]

03 Prototypes

3.001- Inheritance
[Link]
3.002- Prototypes and Prototypical Inheritance
[Link]
3.003- Multi-level Inheritance
[Link]
3.004- Property Descriptors
[Link]
3.005- Constructor Prototypes
[Link]
3.006- Prototype vs. Instance Members
[Link]
3.007- Iterating Instance and Prototype Members
[Link]
3.008- Avoid Extending the Built-in Objects
[Link]
3.009- Exercise
[Link]
3.010- Solution
[Link]

04 Prototypical Inheritance

4.001- Creating Your Own Prototypical Inheritance


[Link]
4.002- Resetting the Constructor
[Link]
4.003- Calling the Super Constructor
[Link]
4.004- Intermediate Function Inheritance
[Link]
4.005- Method Overriding
[Link]
4.006- Polymorphism
[Link]
4.007- When to Use Inheritance
[Link]
4.008- Mixins
[Link]
4.010- Exercise Prototypical Inheritence
[Link]
4.011- Solution Prototypical Inheritance
[Link]
4.012- Exercise- Polymorphism
[Link]
4.013- Solution- Polymorphism
[Link]

05 ES6 Classes

5.001- ES6 Classes


[Link]
5.002- Hoisting
[Link]
5.003- Static Methods
[Link]
5.004- The This Keyword
[Link]
5.005- Private Members Using Symbols
[Link]
5.006 Private Members Using WeakMaps
[Link]
5.007- Getters and Setters
[Link]
5.008 Inheritance
[Link]
5.009- Method Riding
[Link]
5.011- Exercise
[Link]
5.012- Solution
[Link]

06 ES6 Modules

6.001- Modules
[Link]
6.002- CommonJS Modules
[Link]
6.003- ES6 Modules
[Link]
6.004- ES6 Tooling
[Link]
6.005- Babel
[Link]
6.006- Webpack
[Link]

You might also like