Sd Kfz 231 (6-Rad)
FRONT
20 Die Roll Armor No Penetration Penetration
1 - Automatic Penetration Normal Damage
2 4 Immobilized / MC Immobilized / MC
17 18 19 3 4 Immobilized / MC Immobilized / MC
4 4 No Effect Immobilized / MC
5 4 Immobilized / MC Immobilized / MC
6 4 Immobilized / MC Immobilized / MC
12 13 14 15 16 7 4 No Effect Normal Damage
8 4 No Effect Normal Damage
9 4 No Effect Normal Damage
10 4 No Effect Normal Damage
7 8 9 10 11 11 4 No Effect Normal Damage
12 4 No Effect Normal Damage
13 4 No Effect Normal Damage
14 4 Drive –1 Action Driver KIA / MC
3 4 5 15
16
4
4
No Effect
No Effect
Normal Damage
Normal Damage
2 6 17 2 No Effect Commander KIA / MC
18 2 Main Gun Destroyed / MC Main Gun Destroyed / MC
19 2 No Effect Gunner KIA / MC
1 20 2 No Effect Normal Damage
FRONT HIT LOCATION
SPECIFICATIONS SPECIAL RULES
Build on a three wheeled truck chassis, the SdKfz 231 (6-Rad) was used Two Man Turret: The turret of the SdKfz 231 only has a two man
in Poland and France and was quickly replaced by the better performing 8 crew. However, because the main gun is an auto cannon, no loader is
wheeled version. necessary for normal operation. Therefore, the Commander is able to
Direct Fire while Exposed or Buttoned-Up.
Introduced: 1930 (Common) Crew:4
Weight: 7 tons Autocannon: The main gun of the SdKfz 231 is a 20mm auto cannon
Length: 18’3” designed originally for anti-aircraft use. The gun has a rate of fire of 2
Width: 5’11” shots per action.
Height: ? Anti-personnel When used vs. infantry the autocannon has the range
Ground Clearance: ? and To Hit chance of a HMG and has the effect of a LCMG with an
Wheel Width: ? additional –2
Main Gun: 2cm KwK30 Anti-Armor The gun rolls To Hit, Location, Penetration, and Effects
Max Elevation: +85° separately for each shot. Because the gun is only 20mm it does not
Ammunition: 180 main gun rounds / 1200 MG rounds cause non-penetrating effects. Acquired Target bonus is applied per
Speed: 38.5 mph action of fire, not per dice rolled.
Range: 155 miles
Trench Crossing: ? Early Gun: The early version of the 2cm Flak cannon used on the
Fording Depth: ? SdKfz 231 had a slower rate of fire and was prone to jamming. This
weapon has a Jam number of 19.
TANK CREW POSITIONS
Gunner Rear Driver
Driver Commander
VEHICLE STATISTICS Penetration HE
Wt. Size HF TF HS/R TS/R HT TT Speed Load TR Type Smoke HMG CMG AAMG Gun AP APCR HEAT HE Size
SkKfz 231 (6-Rad) 7 M 2 2 2 2 2 2 10 - N AC 12 - LMG - 20L 11 - - - -
VEHICLES BY AARON
Sk Kfz 231 (6-Rad)
SIDE
Die Roll Armor No Penetration Penetration
20 1
2
2
2
No Effect
Immobilized / MC
Immobilized / MC
Immobilized / MC
3 2 No Effect Immobilized / MC
4 2 Immobilized / MC Immobilized / MC
17 18 19 5
6
2
2
No Effect
Immobilized / MC
Immobilized / MC
Immobilized / MC
7 2 No Effect Immobilized / MC
8 2 Immobilized / MC Immobilized / MC
9 10 11 12 13 14 15 16 9
10
2
2
Driver –1 Action
No Effect
Driver KIA / MC
Normal Damage
11 2 No Effect Normal Damage
12 2 No Effect Normal Damage
1 8 13
14
2
2
Rear Driver –1 Action
No Effect
Rear Driver KIA / MC
Immobilized / Smoke / MC
3 4 5 6 15 2 Engine Hit-Tank half speed / Smoke Immobilized / Smoke / MC
2 7 16 2 No Effect Main Gun Destroyed / MC
17R 2 R No Effect Normal Damage
17L 2 L Gunner –1 Action Gunner KIA / MC
18R 2 Commander –1 Action Commander KIA / MC
18L 2 No Effect Normal Damage
19 2 No Effect Normal Damage
20 2 No Effect Normal Damage
SIDE HIT LOCATION
REAR
20
Die Roll Armor No Penetration Penetration
1 2 No Effect Immobilized / MC
2 2 Immobilized / MC Immobilized / MC
17 18 19 3 2 No Effect Immobilized / MC
4 2 Immobilized / MC Immobilized / MC
5 2 No Effect Immobilized / MC
6 2 Immobilized / MC Immobilized / MC
12 13 14 15 16 7 2 No Effect Immobilized / MC
8 2 Immobilized / MC Immobilized / MC
9 2 Driver –1 Action Driver KIA / MC
10 2 No Effect Normal Damage
11 2 No Effect Normal Damage
7 8 9 10 12 2 No Effect Normal Damage
11 13
14
2
2
Rear Driver –1 Action
No Effect
Rear Driver KIA / MC
Immobilized / Smoke / MC
15 2 Engine Hit-Tank half speed / Smoke Immobilized / Smoke / MC
3 4 5 16 2 No Effect Main Gun Destroyed / MC
2 6 17
18
2
2
R No Effect
No Effect
Normal Damage
Normal Damage
19 2 No Effect Normal Damage
20 2 No Effect Normal Damage
1
REAR HIT LOCATION
TOP
Die Roll Armor No Penetration Penetration
1 2 Main Gun Destroyed / MC Main Gun Destroyed / MC
2 2 Immobilized / MC Immobilized / MC
2 4 5 3 2 Immobilized / MC Immobilized / MC
3 4 2 Immobilized / MC Immobilized / MC
5 2 Immobilized / MC Immobilized / MC
8 9 10
6
7
2
2
No Effect
No Effect
Immobilized / MC
Normal Damage
6 7 8 2 Rear Driver –1 Action Rear Driver KIA / MC
1 20 9
10
2
2
Half Move / Smoke
Half Move / Smoke
Immobilized / Smoke / MC
Immobilized / Smoke / MC
11 2 No Effect Immobilized / MC
11 12 14 15 12 2 Driver –1 Action Driver KIA / MC
13 13 2 Gunner –1 Action Gunner KIA / MC
17 14 2 Half Move / Smoke Immobilized / Smoke / MC
15 2 Half Move / Smoke Immobilized / Smoke / MC
16 18 19 16 2 Immobilized / MC Immobilized / MC
17 2 Immobilized / MC Immobilized / MC
18 2 Immobilized / MC Immobilized / MC
19 2 Immobilized / MC Immobilized / MC
20 2 Commander –1 Action Commander KIA / MC
TOP HIT LOCATION
VEHICLES BY AARON