Some screenshots of Overwatch's Busan map that feature some areas that I worked on prominently. For this map, I took over Michael McInerney's level design and did a first pass art blockout. This first pass was based on a lot of research on how Busan actually looks like, I spent countless hours on google maps trying to pick up what makes the city unique. We also playtested the map extensively, almost daily, and I adjusted the level design according to feedback. After that, I started working...