I was primarily responsible for Sam in The Last of Us. All of his clothing assets were scanned for Last of Us 2 and then just polished to meet the quality bar we wanted for a named character. As always, big thank you to Frank Tzeng for all the feedback he gave me to meet the standard our directors look for, I've learned so much from the critique sessions with him. Also want to thank Soa Lee who managed our team overall, kept us informed and up to date and Ashley Swidowski for Sam's concept...