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May 25, 2020 - Shell
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May 25, 2020 - HTML
Darkness has fallen and some persistent, pillaging pirates are attacking your lighthouse. Keep the flame alive in @cagibi-dev’s Lighthouse Keeper and the Shadow Pirates–a game made in a weekend for the Ludum Dare 46 game jam.
Ember
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May 25, 2020 - TypeScript
Capture the Flag
May 06, 2020 - June 12, 2020 • Online
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Oct 10, 2019 - Assembly
TR_DEBUG is listed on the Environment Variables wiki, but it just has (undocumented) as a description. I searched commits for the variable and the last mention of it was 599c5a8cc4f26ed9235a09559a5bb2e93afadc6c, which allegedly removed the variable. When searching google and DuckDuckGo I didn't find anything either.
The documentation should probably be updated to remove the reference to TR_DEBU
CloudBees CodeShip
Fast, Easy and customizable
With faster feedback cycles, local debugging, build caching and customized environments, CodeShip helps you build the products your users love.
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May 19, 2020 - HTML
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May 22, 2020 - C++
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May 22, 2020 - C++
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May 25, 2020 - C
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May 20, 2020
Merging a few issues into one here.
Numeric Scalar
- ACOS, ASIN, ATAN, COS, SIN, TAN, COT, ATAN2 [MySQL, PostgreSQL]
- BIT_AND, BIT_COUNT, BIT_LENGTH, BIT_OR, BIT_XOR, ~ [MySQL]
- CEIL, CEILING, FLOOR [MySQL, PostgreSQL]
- LOG, LOG10, LOG2, LN [MySQL, PostgreSQL]
- PI [PostgreSQL]
- RANDOM
- SQRT, POWER, CBRT [PostgreSQL]
Create Wiki
Add detailed wiki to help users with:
- Installation.
- Creating Floorplan.
- Creating Floors.
- Creating Windows.
- Creating Doors.
- Creating Roofs.
- Creating Stairs.
- Creating Balconies.
- How to get started on Development.
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May 25, 2020
There seems to be conflicting data on what the "OriginGeopoint" is. In the documentation it's referenced as the location of the PlayerStart while in code it's commented as the coordinates of Unreal level at the coordinates 0,0,0.
Documentation:
https://micro
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May 25, 2020
Given the immense popularity of Docker and the need to harden it different per platform (see ideas below) - we'd like to start writing a Docker best practices section.
You're welcome to contribute ideas and write best practices - writing and brainstorming will people is an amazing way to deepen your Docker understanding.
At first, we want to collect ideas for best practices, solidify a list
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May 24, 2020 - Python
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May 21, 2020 - C++
Update various parts of the text.
There's no such thing as "early ReferenceError" anymore (for things like 0++); they're all just "early SyntaxError" now. tc39/ecma262#691
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May 24, 2020 - Python
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May 20, 2020 - Jupyter Notebook
开发者你好,我从使用者的角度对clash的Rule功能和fake-ip功能提出了一些建议,这增加了clash的复杂程度,我不懂编程,不知道实现的困难程度以及系统资源消耗的变化,只是从个人使用中发现的一些问题和需求出发提供一些建议,希望开发者能够参考,如果能采纳就太好了。
一、Rule功能
1、问题
我将clash安装到旁路由openwrt系统中作为透明代理,使用GFW规则模式。
GFW规则模式:MATCH为DIRECT的规则模式,类似:
- DOMAIN-SUFFIX,google.com,Proxy
- DOMAIN-KEYWORD,google,Proxy
- DOMAIN,google.com,Proxy
- MATCH,DIRECT
**问题1:**某台
DeepAffects
Managing teams to deliver projects/products on time is hard, but figuring out where your team collaboration is lacking can be even more painful. DeepAffects analyzes emotions and tones in issue description and comments to provide actionable insights to identify the high-resolution time issues, disagreements in the team.
DeepAffects is a team dynamics analytics application, for managers & team leads, to get issue-level emotional insights, to increase team dynamics & productivity.


Create a module to solve math equations.
This imply creating a language function to extract equations from user's messages.
Opened for contributors.