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MORE - Discover
trending C++ projects by mentions on social networks.
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InfluxDB – Built for High-Performance Time Series Workloads
InfluxDB 3 OSS is now GA. Transform, enrich, and act on time series data directly in the database. Automate critical tasks and eliminate the need to move data externally. Download now.
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www.influxdata.com
Awesome C++ Weekly » 500
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mp-units 2.5.0 released - mp-units
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// mpusz.github.io
More Speed & Simplicity: Practical Data-Oriented Design in C++ - Vittorio Romeo - NDC TechTown 2025
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// www.youtube.com
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Last 7 Days
Time in C++: Additional clocks in C++20
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// www.sandordargo.com
What's C++ like in gamedev?
We invite you to read an article on how C++ is used in modern game development and why the industry is still not ready to move away from it. The author explores how C++ works at different levels of game engines and how performance requirements, legacy code, and platform constraints make an impact on the industry.
Article
Added by: Cody_Unicorn
// pvs-studio.com
KArchive
Qt addon providing access to numerous types of archives
Featured Library
// Category Compression
C++ Actor Framework
An Open Source Implementation of the Actor Model in C++
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// Category Concurrency
LLVM: The bad parts
Article
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// www.npopov.com
Making C++ Safe, Healthy, and Efficient - CppCon 2025
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// youtu.be
PcapPlusPlus
PcapPlusPlus is a multiplatform C++ library for capturing, parsing and crafting of network packets. It is designed to be efficient, powerful and easy to use. It provides C++ wrappers for the most popular packet processing engines such as libpcap, Npcap, WinPcap, DPDK, AF_XDP and PF_RING.
Featured Library
// Category Networking
Template Deduction: The Hidden Copies Killing Your Performance (Part 2 of my Deep Dives)
Article
Popular Story
// 0xghost.dev
Last 30 Days
Awesome C++ Weekly » 499
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Clang Hardening Cheat Sheet - Ten Years Later
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// blog.quarkslab.com
C++20 Modules, 5 Years Later - NDC TechTown 2025
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// www.youtube.com
HPX
The C++ Standard Library for Parallelism and Concurrency
Featured Library
// Category Concurrency
Who Owns the Memory? Part 3: How Big Is your Type?
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// lukefleed.xyz
Xmake v3.0.6 Released, Android Native Apps, Flang, AppImage/dmg Support
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// xmake.io
Who Owns the Memory? Part 2: Who Calls Free?
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// lukefleed.xyz
Partial implementation of P2826 "Replacement functions"
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When std::shared_mutex Outperforms std::mutex: A Google Benchmark Study on Scaling and Overhead
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// techfortalk.co.uk
Who Owns the Memory? Part 1: What is an Object?
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// lukefleed.xyz
Bcrypt
Modern(-ish) password hashing for your software and your servers
Featured Library
// Category Cryptography